WIP: GUI Toolkit
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37
TextWidget.hh
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37
TextWidget.hh
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#ifndef __OPENGLPLAYGROUND_TEXTWIDGET_HH__
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#define __OPENGLPLAYGROUND_TEXTWIDGET_HH__
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#include <string>
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#include "common.hh"
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#include "Widget.hh"
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class Font;
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class TextWidget final : public Widget {
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public:
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TextWidget(Font& font, std::string text = "",
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int width = WRAP_CONTENT, int height = WRAP_CONTENT);
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TextWidget(TextWidget const& copy) = delete;
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TextWidget& operator=(TextWidget const& copy) = delete;
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~TextWidget();
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void setText(std::string text);
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std::string const& getText() const { return text_; }
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void setForegroundColor(SDL_Color fg) override;
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void render(SDL_Surface *dst, SDL_Rect *dstRect) const override;
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protected:
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void layout() override;
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private:
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std::string text_;
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Font& font_;
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SDLSurfaceUPtr textSurf_;
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};
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#endif
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