WIP: GUI Toolkit
This commit is contained in:
@@ -8,6 +8,10 @@
|
||||
|
||||
#include "common.hh"
|
||||
|
||||
static const gl::GLint ATTRIB_VERTEX_POS = 0;
|
||||
static const gl::GLint ATTRIB_VERTEX_TC = 1;
|
||||
static const gl::GLint ATTRIB_VERTEX_NORM = 2;
|
||||
static const gl::GLint ATTRIB_VERTEX_COLOR = 3;
|
||||
|
||||
class ShaderException : public GLException {
|
||||
public:
|
||||
@@ -78,7 +82,7 @@ public:
|
||||
|
||||
gl::GLint getUniformLocation(std::string const& name) const;
|
||||
|
||||
gl::GLint getAttribLocation(std::string const& name) const;
|
||||
// gl::GLint getAttribLocation(std::string const& name) const;
|
||||
|
||||
private:
|
||||
GeometryShader* _geom;
|
||||
|
||||
Reference in New Issue
Block a user