unique_ptr based management for SDL_Surfaces
This commit is contained in:
57
texture.cc
57
texture.cc
@@ -101,6 +101,10 @@ void TextureCubeMap::bind() const
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glBindTexture(GL_TEXTURE_CUBE_MAP, _texID);
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}
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Texture2D::Texture2D()
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: texID_(0), width_(0), height_(0), alpha_(false)
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{
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}
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Texture2D::Texture2D(unsigned width, unsigned height, bool alpha)
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: texID_(0), width_(width), height_(height), alpha_(alpha)
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@@ -111,7 +115,8 @@ Texture2D::Texture2D(unsigned width, unsigned height, bool alpha)
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Texture2D::Texture2D(std::string const& file)
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: texID_(0), width_(0), height_(0), alpha_(false)
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{
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SDL_Surface *surf = IMG_Load(file.c_str());
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SDLSurfaceUPtr surf(IMG_Load(file.c_str()));
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if (!surf)
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throw SDLException();
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@@ -122,14 +127,11 @@ Texture2D::Texture2D(std::string const& file)
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}
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try {
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copyFromSurface(surf);
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copyFromSurface(surf.get());
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} catch (...) {
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glDeleteTextures(1, &texID_);
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SDL_FreeSurface(surf);
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throw;
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}
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SDL_FreeSurface(surf);
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}
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Texture2D::Texture2D(SDL_Surface *surface)
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@@ -174,11 +176,13 @@ Texture2D::~Texture2D()
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void Texture2D::bind() const
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{
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assert(texID_ != 0);
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glBindTexture(GL_TEXTURE_2D, texID_);
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}
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void Texture2D::copyFromSurface(SDL_Surface *src)
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{
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SDLSurfaceUPtr tmpSurf;
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SDL_Surface *surf;
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if ((src->w > width_) || src->h > height_)
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throw Exception("Cannot replace texture image with larger image");
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@@ -187,35 +191,29 @@ void Texture2D::copyFromSurface(SDL_Surface *src)
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if ((src->format->Amask != 0) != alpha_)
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throw Exception("Cannot replace texture image with mismatched alpha");
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if (src->format->Amask == 0) {
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surf = SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_RGB24, 0);
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tmpSurf.reset(SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_RGB24, 0));
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} else {
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surf = SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_ABGR8888, 0);
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tmpSurf.reset(SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_ABGR8888, 0));
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}
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if (!surf)
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if (!tmpSurf)
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throw SDLException{};
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surf = tmpSurf.get();
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} else {
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surf = src;
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}
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if (SDL_MUSTLOCK(surf))
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SDL_LockSurface(surf);
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try {
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bind();
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if(surf->format->Amask == 0)
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surf->w, surf->h, GL_RGB, GL_UNSIGNED_BYTE, surf->pixels);
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else
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surf->w, surf->h, GL_RGBA, GL_UNSIGNED_BYTE, surf->pixels);
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glGenerateMipmap(GL_TEXTURE_2D);
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} catch(...) {
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if (surf != src)
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SDL_FreeSurface(surf);
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throw;
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}
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if(surf != src)
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SDL_FreeSurface(surf);
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bind();
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if(surf->format->Amask == 0)
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surf->w, surf->h, GL_RGB, GL_UNSIGNED_BYTE, surf->pixels);
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else
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surf->w, surf->h, GL_RGBA, GL_UNSIGNED_BYTE, surf->pixels);
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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SDL_Surface* Texture2D::copyToSurface()
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SDLSurfaceUPtr Texture2D::copyToSurface()
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{
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bind();
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uint32_t rmask, gmask, bmask, amask;
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@@ -223,17 +221,14 @@ SDL_Surface* Texture2D::copyToSurface()
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if (!SDL_PixelFormatEnumToMasks(alpha_?SDL_PIXELFORMAT_ABGR8888:SDL_PIXELFORMAT_RGB24,
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&bpp, &rmask, &gmask, &bmask, &amask))
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throw SDLException{};
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SDL_Surface *dst = SDL_CreateRGBSurface(0, width_, height_, bpp,
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rmask, gmask, bmask, amask);
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SDLSurfaceUPtr dst(SDL_CreateRGBSurface(0, width_, height_, bpp,
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rmask, gmask, bmask, amask));
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if(!dst)
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throw SDLException{};
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try {
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glGetTexImage(GL_TEXTURE_2D, 0, alpha_?GL_RGBA:GL_RGB, GL_UNSIGNED_BYTE, dst->pixels);
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} catch(...) {
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SDL_FreeSurface(dst);
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throw;
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}
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glGetTexImage(GL_TEXTURE_2D, 0, alpha_?GL_RGBA:GL_RGB, GL_UNSIGNED_BYTE, dst->pixels);
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return dst;
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}
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