#include #include #include #include #include #include #include #include "objectParser.hh" using namespace obj; using std::tr1::placeholders::_1; using std::tr1::placeholders::_2; using std::tr1::placeholders::_3; using std::tr1::placeholders::_4; class ObjectParser { private: void texture_vertex_callback(obj::float_type u, obj::float_type v) { if ((u > 1.0f) || (u < 0.0f)) std::cout << "Warning: Clamping texture coordinate U to [0.0, 1.0]" << std::endl; uint16_t c_u = static_cast(fminf(1.0f, fmaxf(0.0f, u))*65535.0); if ((v > 1.0f) || (v < 0.0f)) std::cout << "Warning: Clamping texture coordinate V to [0.0, 1.0]" << std::endl; uint16_t c_v = static_cast(fminf(1.0f, fmaxf(0.0f, v))*65535.0); _texCoords.emplace_back(c_u, c_v); std::cout << "vt " << c_u << " " << c_v << "\n"; } void geometric_vertex_callback(obj::float_type x, obj::float_type y, obj::float_type z) { _vertices.emplace_back(x, y, z); std::cout << "v " << x << " " << y << " " << z << "\n"; } void vertex_normal_callback(obj::float_type x, obj::float_type y, obj::float_type z) { union { struct { signed :2; signed z:10; signed y:10; signed x:10; } bits; uint32_t all; } pack_10; if ((x > 1.0f) || (x < -1.0f)) std::cout << "Warning: Clamping normal X to [-1.0, 1.0]" << std::endl; pack_10.bits.x = static_cast(fminf(1.0f, fmaxf(-1.0f, x))*511.0); if ((y > 1.0f) || (y < -1.0f)) std::cout << "Warning: Clamping normal Y to [-1.0, 1.0]" << std::endl; pack_10.bits.y = static_cast(fminf(1.0f, fmaxf(-1.0f, y))*511.0); if ((z > 1.0f) || (z < -1.0f)) std::cout << "Warning: Clamping normal Z to [-1.0, 1.0]" << std::endl; pack_10.bits.z = static_cast(fminf(1.0f, fmaxf(-1.0f, z))*511.0); _normals.push_back(pack_10.all); std::cout << "vn " << pack_10.bits.x << " " << pack_10.bits.y << " " << pack_10.bits.z << "\n"; } void triangular_face_geometric_vertices_callback(index_type a, index_type b, index_type c) { } size_t _find_vertex_tc_pair(index_2_tuple_type const& a) { auto pair_it = _vertex_tc_pairs_map.find(std::tuple(std::tr1::get<0>(a), std::tr1::get<1>(a))); size_t pair_pos; if (pair_it != _vertex_tc_pairs_map.end()) pair_pos = pair_it->second; else { _vertex_tc_pairs.emplace_back(std::get<0>(_vertices[std::tr1::get<0>(a)-1]), std::get<1>(_vertices[std::tr1::get<0>(a)-1]), std::get<2>(_vertices[std::tr1::get<0>(a)-1]), std::get<0>(_texCoords[std::tr1::get<1>(a)-1]), std::get<1>(_texCoords[std::tr1::get<1>(a)-1])); pair_pos = _vertex_tc_pairs.size()-1; _vertex_tc_pairs_map.emplace(std::tuple(std::tr1::get<0>(a), std::tr1::get<1>(a)), pair_pos); } return pair_pos; } void triangular_face_geometric_vertices_texture_vertices_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c) { if ((_vertices.size() < std::tr1::get<0>(a)) || (_vertices.size() < std::tr1::get<0>(b)) || (_vertices.size() < std::tr1::get<0>(c))) throw ParseException("Vertex Index out of range"); if ((_texCoords.size() < std::tr1::get<1>(a)) || (_texCoords.size() < std::tr1::get<1>(b)) || (_texCoords.size() < std::tr1::get<1>(c))) throw ParseException("Texture Coordinate Index out of range"); std::cout << "f (" << std::tr1::get<0>(a) << ", " << std::tr1::get<1>(a) << ")" << " (" << std::tr1::get<0>(b) << ", " << std::tr1::get<1>(b) << ")" << " (" << std::tr1::get<0>(c) << ", " << std::tr1::get<1>(c) << ")\n"; size_t a_pos = _find_vertex_tc_pair(a); size_t b_pos = _find_vertex_tc_pair(b); size_t c_pos = _find_vertex_tc_pair(c); _faces.emplace_back(a_pos, b_pos, c_pos); std::cout << "\t [" << a_pos << ", " << b_pos << ", " << c_pos << "]\n"; } void triangular_face_geometric_vertices_vertex_normals_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c) { } void triangular_face_geometric_vertices_texture_vertices_vertex_normals_callback(index_3_tuple_type a, index_3_tuple_type b, index_3_tuple_type c) { } void quadrilateral_face_geometric_vertices_callback(index_type a, index_type b, index_type c, index_type d) { assert(false); } void quadrilateral_face_geometric_vertices_texture_vertices_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c, index_2_tuple_type d) { assert(false); } void quadrilateral_face_geometric_vertices_vertex_normals_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c, index_2_tuple_type d) { assert(false); } void quadrilateral_face_geometric_vertices_texture_vertices_vertex_normals_callback(index_3_tuple_type a, index_3_tuple_type b, index_3_tuple_type c, index_3_tuple_type d) { assert(false); } void polygonal_face_geometric_vertices_begin_callback(index_type a, index_type b, index_type c) { assert(false); } void polygonal_face_geometric_vertices_vertex_callback(index_type a) { assert(false); } void polygonal_face_geometric_vertices_end_callback() { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_begin_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c) { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_vertex_callback(index_2_tuple_type a) { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_end_callback() { assert(false); } void polygonal_face_geometric_vertices_vertex_normals_begin_callback(index_2_tuple_type a, index_2_tuple_type b, index_2_tuple_type c) { assert(false); } void polygonal_face_geometric_vertices_vertex_normals_vertex_callback(index_2_tuple_type a) { assert(false); } void polygonal_face_geometric_vertices_vertex_normals_end_callback() { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_vertex_normals_begin_callback(index_3_tuple_type a, index_3_tuple_type b, index_3_tuple_type c) { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_vertex_normals_vertex_callback(index_3_tuple_type a) { assert(false); } void polygonal_face_geometric_vertices_texture_vertices_vertex_normals_end_callback() { assert(false); } std::vector > _vertices; std::vector > _texCoords; std::vector _normals; std::map, std::size_t > _vertex_tc_pairs_map; std::vector > _vertex_tc_pairs; std::vector > _faces; public: ObjectParser() { } ~ObjectParser() { } void parse(std::string const& filename) { obj::obj_parser obj_parser(obj::obj_parser::triangulate_faces | obj::obj_parser::translate_negative_indices); obj_parser.geometric_vertex_callback(std::tr1::bind(&ObjectParser::geometric_vertex_callback, this, _1, _2, _3)); obj_parser.texture_vertex_callback(std::tr1::bind(&ObjectParser::texture_vertex_callback, this, _1, _2)); obj_parser.vertex_normal_callback(std::tr1::bind(&ObjectParser::vertex_normal_callback, this, _1, _2, _3)); obj_parser.face_callbacks (std::tr1::bind(&ObjectParser::triangular_face_geometric_vertices_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::triangular_face_geometric_vertices_texture_vertices_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::triangular_face_geometric_vertices_vertex_normals_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::triangular_face_geometric_vertices_texture_vertices_vertex_normals_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::quadrilateral_face_geometric_vertices_callback, this, _1, _2, _3, _4), std::tr1::bind(&ObjectParser::quadrilateral_face_geometric_vertices_texture_vertices_callback, this, _1, _2, _3, _4), std::tr1::bind(&ObjectParser::quadrilateral_face_geometric_vertices_vertex_normals_callback, this, _1, _2, _3, _4), std::tr1::bind(&ObjectParser::quadrilateral_face_geometric_vertices_texture_vertices_vertex_normals_callback, this, _1, _2, _3, _4), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_begin_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_vertex_callback, this, _1), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_end_callback, this), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_begin_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_vertex_callback, this, _1), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_end_callback, this), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_vertex_normals_begin_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_vertex_normals_vertex_callback, this, _1), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_vertex_normals_end_callback, this), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_vertex_normals_begin_callback, this, _1, _2, _3), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_vertex_normals_vertex_callback, this, _1), std::tr1::bind(&ObjectParser::polygonal_face_geometric_vertices_texture_vertices_vertex_normals_end_callback, this)); obj_parser.parse(filename); } std::vector buildVA() { std::vector ret; for (auto const& ent : _vertex_tc_pairs) { objVertexAttribs tmp; tmp.vertex[0] = std::get<0>(ent); tmp.vertex[1] = std::get<1>(ent); tmp.vertex[2] = std::get<2>(ent); tmp.texCoords[0] = std::get<3>(ent); tmp.texCoords[1] = std::get<4>(ent); ret.push_back(tmp); } return ret; } std::vector buildIndices() const { std::vector ret; for (auto const& ent : _faces) { ret.push_back(std::get<0>(ent)); ret.push_back(std::get<1>(ent)); ret.push_back(std::get<2>(ent)); } return ret; } }; std::tuple, std::vector > readObject(std::string const& filename) { ObjectParser parser; parser.parse(filename); return std::tuple, std::vector >(parser.buildVA(), parser.buildIndices()); }