Logo
Explore Help
Register Sign In
matthias/wc3re
1
0
Fork 0
You've already forked wc3re
Code Issues Pull Requests Projects Releases Wiki Activity
23 Commits 2 Branches 0 Tags
36fd30d0638f166e6ba5655e53c4655224eb543f
Commit Graph

8 Commits

Author SHA1 Message Date
Matthias Blankertz
b780ff7f45 Mostly working REAL 3D parser and renderer 2015-05-03 01:36:35 +02:00
Matthias Blankertz
82ee2586d3 Treat data files as uint8_t, not char 2015-04-30 16:33:45 +02:00
Matthias Blankertz
7fb5f66091 WIP: SDL/OpenGL renderer. Make mvedecode use renderer for playback. 2015-04-30 16:16:48 +02:00
Matthias Blankertz
d6bbdabaa6 Generalized LZ-style decompression; extend MveDecoder to decode in-flight MVEs 2015-04-29 14:43:28 +02:00
Matthias Blankertz
962bfed0cb Simplify read[LB]E* functions; better frame timing in MveDecoder; misc. fixed 2015-04-28 15:27:06 +02:00
Matthias Blankertz
12242de1e1 Working mvedecode with player 2015-04-25 19:16:36 +02:00
Matthias Blankertz
c8d635c5de Seperate exceptions; Use proper endian-aware int parsing routines 2015-04-25 13:30:36 +02:00
Matthias Blankertz
ae51cd24c4 MmapFile helper; MveDecoder WIP
Added an MmapFile helper and changed iffexplore and treexplore to use it.
WIP: MveDecoder
Misc. changes/fixes
2015-04-24 22:13:32 +02:00
Powered by Gitea Version: 1.25.2 Page: 62ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API