CXX=g++ CXXOPTS=-Og -ggdb -fvar-tracking-assignments -Wall -Wextra -Wno-unused-function -pedantic -std=c++14 -march=native -fstack-protector-strong --param=ssp-buffer-size=4 -flto -I. LDOPTS=-Wl,--sort-common,--as-needed render_CXXSRCS ::= render/Renderer.cc render/GlResource.cc render/ProgramProvider.cc render/renderutil.cc render/Overlay.cc render/VBOManager.cc render/Object.cc render/AlResource.cc render/AudioStream.cc render_LIBS ::= -lSDL2 -lSDL2_ttf -lglbinding -lopenal game_CXXSRCS ::= game/GSMvePlay.cc game/GSShowObject.cc iffexplore_CXXSRCS ::= iffexplore.cc IffFile.cc util.cc exceptions.cc iffexplore_LIBS ::= treexplore_CXXSRCS ::= treexplore.cc TreFile.cc IffFile.cc util.cc exceptions.cc decompress.cc treexplore_LIBS ::= font2png_CXXSRCS ::= font2png.cc font2png_LIBS ::= -lpng mvedecode_CXXSRCS ::= mvedecode.cc TreFile.cc IffFile.cc util.cc MveDecoder.cc exceptions.cc decompress.cc $(render_CXXSRCS) $(game_CXXSRCS) mvedecode_LIBS ::= $(render_LIBS) objdecode_CXXSRCS ::= objdecode.cc TreFile.cc IffFile.cc util.cc ObjDecoder.cc exceptions.cc decompress.cc PaletteDecoder.cc $(render_CXXSRCS) $(game_CXXSRCS) objdecode_LIBS ::= $(render_LIBS) progs ::= iffexplore treexplore mvedecode objdecode all: $(progs) objs/%.o: %.cc $(CXX) $(CXXOPTS) -c -MMD -MP -o $@ $< @cp objs/$*.d objs/$*.P; rm -f objs/$*.d %.pb.cc %.pb.h: %.proto protoc --cpp_out=. $< $(progs): %: $(CXX) $(CXXOPTS) $(LDOPTS) -o $@ $^ $($(@)_LIBS) clean: rm -f $(progs)\ $(foreach prog,$(progs),$(addprefix objs/,$($(prog)_CXXSRCS:.cc=.o)))\ $(foreach prog,$(progs),$(addprefix objs/,$($(prog)_CXXSRCS:.cc=.P))) .PHONY: clean all -include $(foreach prog,$(progs),$(addprefix objs/,$($(prog)_CXXSRCS:.cc=.P))) .SECONDEXPANSION: $(progs): %: $$(addprefix objs/,$$($$@_CXXSRCS:.cc=.o))