Files
wc3re/game/GSShowObject.cc

23 lines
436 B
C++

#include "ObjDecoder.hh"
#include "GSShowObject.hh"
#include "render/Object.hh"
namespace game {
GSShowObject::GSShowObject(render::Renderer& renderer, ObjDecoder& obj)
: GameState(renderer), obj_(obj),
object_(nullptr), delta_(0)
{
object_ = std::make_unique<render::Object>(renderer, obj);
}
GSShowObject::~GSShowObject()
{
}
void GSShowObject::draw(unsigned delta_ms)
{
object_->draw();
}
}