Files
wc3re/render/GlResource.cc
2015-04-29 16:45:10 +02:00

14 lines
277 B
C++

#include <glbinding/gl/gl.h>
#include "GlResource.hh"
using namespace gl;
void TextureDeleter::operator()(gl::GLuint tex) const {
glDeleteTextures(1, &tex);
}
void TextureDeleter::operator() (gl::GLsizei count, gl::GLuint tex[]) const {
glDeleteTextures(count, tex);
}