WIP: GUI Toolkit

This commit is contained in:
2015-03-09 01:11:13 +01:00
parent ffbc59140a
commit 9d7dd452c7
24 changed files with 1003 additions and 134 deletions

View File

@@ -3,8 +3,8 @@
uniform mat4 projection_matrix;
uniform mat4 modelview_matrix;
in vec3 vertex;
in vec3 vertecColor;
layout(location = 0) in vec3 vertex;
layout(location = 3) in vec3 vertecColor;
out vec3 fragColor;

View File

@@ -1,13 +1,15 @@
#version 330 core
#extension GL_ARB_shading_language_420pack : enable
uniform mat4 projection_matrix;
layout(location = 0) in vec2 vertex;
layout(location = 1) in vec2 vertexTC;
out vec2 fragTC;
void main(void) {
vec4 pos = vec4(vertex, 0.0, 1.0);
vec4 pos = projection_matrix * vec4(vertex, 0.0, 1.0);
gl_Position = pos;
fragTC = vertexTC;
}