Files
openglplayground/GUILoader.cc
2015-03-10 00:48:25 +01:00

426 lines
13 KiB
C++

#include <libxml/parser.h>
#include "GUILoader.hh"
#include "FontProvider.hh"
#include "ImageProvider.hh"
#include "Widget.hh"
#include "TextWidget.hh"
#include "LinearLayout.hh"
struct Style {
int width{WRAP_CONTENT}, height{WRAP_CONTENT};
SDL_Surface *background{nullptr};
SDL_Color bg{0, 0, 0, 255}, fg{255, 255, 255, 255};
int padLeft{0}, padTop{0}, padRight{0}, padBottom{0};
int alignHoriz{ALIGN_LEFT}, alignVert{ALIGN_TOP};
int alignContHoriz{ALIGN_LEFT}, alignContVert{ALIGN_TOP};
TTF_Font *font{nullptr};
};
class GUISAXParser {
public:
GUISAXParser() : state_(State::S_INITIAL), root_(nullptr) {
}
std::unique_ptr<Widget> getResult() {
return std::move(root_);
}
void startDocument() {
printf("startDocument()\n");
state_ = State::S_INITIAL;
}
void endDocument() {
printf("endDocument()\n");
if (state_ != State::S_FINISHED)
throw Exception{"Invalid state at document end"};
}
void startElement(const xmlChar *name, const xmlChar **attrs) {
printf("startElement(%s)\n", name);
const std::string ename{reinterpret_cast<char const*>(name)};
std::unordered_map<std::string, std::string> eattrs;
while (*attrs != nullptr) {
std::string k{reinterpret_cast<char const*>(*attrs)},
v{reinterpret_cast<char const*>(*(attrs+1))};
eattrs[k] = v;
attrs += 2;
}
if (state_ == State::S_STYLE)
throw Exception{"Invalid Element inside <style>"};
if ((state_ == State::S_DONE) || (state_ == State::S_FINISHED))
throw Exception{"Invalid state in startElement"};
if (ename == "gui") {
if (state_ != State::S_INITIAL)
throw Exception{"Invalid state in <gui>"};
printf("state -> S_GUI\n");
state_ = State::S_GUI;
} else if (ename == "style") {
if (state_ != State::S_GUI)
throw Exception{"Invalid state in <style>"};
printf("state -> S_STYLE\n");
state_ = State::S_STYLE;
auto it = eattrs.find("name");
if (it == eattrs.end())
throw Exception{"Style missing required attr \"name\""};
Style style;
for(auto& ent : eattrs) {
if (ent.first == "width")
style.width = parseDimension(ent.second);
else if (ent.first == "height")
style.height = parseDimension(ent.second);
else if (ent.first == "background")
style.background = ImageProvider::getInstance().getImage(ent.second);
else if (ent.first == "backgroundColor")
style.bg = parseColor(ent.second);
else if (ent.first == "color")
style.fg = parseColor(ent.second);
else if (ent.first == "paddingLeft")
style.padLeft = std::stoi(ent.second);
else if (ent.first == "paddingTop")
style.padTop = std::stoi(ent.second);
else if (ent.first == "paddingRight")
style.padRight = std::stoi(ent.second);
else if (ent.first == "paddingBottom")
style.padBottom = std::stoi(ent.second);
else if (ent.first == "alignHorizontal")
style.alignHoriz = parseAlign(ent.second);
else if (ent.first == "alignVertical")
style.alignVert = parseAlign(ent.second);
else if (ent.first == "containerAlignHorizontal")
style.alignContHoriz = parseAlign(ent.second);
else if (ent.first == "containerAlignVertical")
style.alignContVert = parseAlign(ent.second);
else if (ent.first == "font") {
auto fi = parseFont(ent.second);
style.font = FontProvider::getInstance().getFont(std::get<0>(fi), std::get<1>(fi));
} else if (ent.first == "name") {
} else
printf("Warning: Unknown style attribute \"%s\"\n", ent.first.c_str());
}
styles_[eattrs["name"]] = style;
} else if ((ename == "LinearLayout") ||
(ename == "TextWidget")) {
if ((state_ != State::S_GUI) && (state_ != State::S_WIDGETS))
throw Exception{"Invalid state in <Widget>"};
std::unique_ptr<Widget> widget;
// Find name
std::string name{""};
auto it = eattrs.find("name");
if (it != eattrs.end())
name = it->second;
// Find and copy style if given
Style style;
it = eattrs.find("style");
if (it != eattrs.end())
style = styles_.at(it->second);
int width = style.width, height = style.height;
it = eattrs.find("width");
if (it != eattrs.end())
width = parseDimension(it->second);
it = eattrs.find("height");
if (it != eattrs.end())
height = parseDimension(it->second);
// Construct widget
if (ename == "LinearLayout") {
int direction = DIR_VERTICAL;
it = eattrs.find("direction");
if (it != eattrs.end()) {
if (it->second == "horizontal")
direction = DIR_HORIZONTAL;
else if (it->second == "vertical")
direction = DIR_VERTICAL;
else
throw Exception{"Invalid direction"};
}
int childPadding = 0;
it = eattrs.find("childPadding");
if (it != eattrs.end())
childPadding = std::stoi(it->second);
widget = make_unique<LinearLayout>(direction, width, height, name);
static_cast<LinearLayout&>(*widget).setChildPadding(childPadding);
} else if (ename == "TextWidget") {
std::string text{};
TTF_Font *font = style.font;
it = eattrs.find("text");
if (it != eattrs.end())
text = it->second;
it = eattrs.find("font");
if (it != eattrs.end()) {
auto fi = parseFont(it->second);
font = FontProvider::getInstance().getFont(std::get<0>(fi), std::get<1>(fi));
}
widget = make_unique<TextWidget>(font, text, width, height, name);
} else
throw Exception{"Invalid Widget"};
// Apply style
for(auto& ent : eattrs) {
if (ent.first == "background")
style.background = ImageProvider::getInstance().getImage(ent.second);
else if (ent.first == "backgroundColor")
style.bg = parseColor(ent.second);
else if (ent.first == "color")
style.fg = parseColor(ent.second);
else if (ent.first == "paddingLeft")
style.padLeft = std::stoi(ent.second);
else if (ent.first == "paddingTop")
style.padTop = std::stoi(ent.second);
else if (ent.first == "paddingRight")
style.padRight = std::stoi(ent.second);
else if (ent.first == "paddingBottom")
style.padBottom = std::stoi(ent.second);
else if (ent.first == "alignHorizontal")
style.alignHoriz = parseAlign(ent.second);
else if (ent.first == "alignVertical")
style.alignVert = parseAlign(ent.second);
else if (ent.first == "containerAlignHorizontal")
style.alignContHoriz = parseAlign(ent.second);
else if (ent.first == "containerAlignVertical")
style.alignContVert = parseAlign(ent.second);
}
if (style.background)
widget->setBackground(style.background);
if (style.bg != SDL_Color{0, 0, 0, 255})
widget->setBackgroundColor(style.bg);
if (style.fg != SDL_Color{255, 255, 255, 255})
widget->setForegroundColor(style.fg);
if ((style.padLeft != 0) || (style.padTop != 0) || (style.padRight != 0) ||
(style.padBottom != 0))
widget->setPadding(style.padLeft, style.padTop, style.padRight,
style.padBottom);
if ((style.alignHoriz != ALIGN_LEFT) || (style.alignVert != ALIGN_TOP))
widget->setAlignment(style.alignHoriz, style.alignVert);
if ((style.alignContHoriz != ALIGN_LEFT) || (style.alignContVert != ALIGN_TOP))
widget->setContainerAlignment(style.alignContHoriz, style.alignContVert);
if (state_ == State::S_GUI) {
printf("state -> S_WIDGETS\n");
state_ = State::S_WIDGETS;
stack_.push_back(widget.get());
root_ = std::move(widget);
} else if (state_ == State::S_WIDGETS) {
View* view = dynamic_cast<View*>(stack_.back());
stack_.push_back(widget.get());
view->addChild(std::move(widget));
}
} else
throw Exception{"Invalid element"};
}
void endElement(const xmlChar *name) {
printf("endElement(%s)\n", name);
const std::string ename{reinterpret_cast<char const*>(name)};
if (ename == "style") {
if (state_ != State::S_STYLE)
throw Exception{"Invalid state on </style>"};
printf("state -> S_GUI\n");
state_ = State::S_GUI;
return;
}
if ((ename == "LinearLayout") ||
(ename == "TextWidget")) {
if (state_ != State::S_WIDGETS)
throw Exception{"Invalid state on </Widget>"};
assert(!stack_.empty());
stack_.pop_back();
if (stack_.empty()) {
printf("state -> S_DONE\n");
state_ = State::S_DONE;
}
return;
}
if (ename == "gui") {
if (state_ != State::S_DONE)
throw Exception{"Invalid state on </gui>"};
printf("state -> S_FINISHED\n");
state_ = State::S_FINISHED;
return;
}
throw Exception{"Invalid element"};
}
private:
enum class State {
S_INITIAL,
S_GUI,
S_STYLE,
S_WIDGETS,
S_DONE,
S_FINISHED
};
int parseDimension(std::string const& str) {
if (str == "match_parent")
return MATCH_PARENT;
else if (str == "wrap_content")
return WRAP_CONTENT;
else if (str == "wrap_content_fill")
return WRAP_CONTENT_FILL;
try {
return std::stoi(str);
} catch (std::invalid_argument &ex) {
throw Exception{"Invalid dimension"};
}
}
int parseAlign(std::string const& str) {
if (str == "center")
return ALIGN_CENTER;
else if (str == "left")
return ALIGN_LEFT;
else if (str == "right")
return ALIGN_RIGHT;
else if (str == "top")
return ALIGN_TOP;
else if (str == "bottom")
return ALIGN_BOTTOM;
throw Exception{"Invalid alignment"};
}
SDL_Color parseColor(std::string const& str) {
SDL_Color ret;
auto sep = str.find(',');
if (sep == std::string::npos)
throw Exception{"Invalid color"};
try {
ret.r = std::stoi(str.substr(0, sep));
auto lastsep = sep;
sep = str.find(',', sep+1);
if (sep == std::string::npos)
throw Exception{"Invalid color"};
ret.g = std::stoi(str.substr(lastsep+1, sep-lastsep));
lastsep = sep;
sep = str.find(',', sep+1);
bool alpha = true;
if (sep == std::string::npos)
alpha = false;
ret.b = std::stoi(str.substr(lastsep+1, sep-lastsep));
if (!alpha)
ret.a = 255;
else
ret.a = std::stoi(str.substr(sep+1));
} catch (std::invalid_argument &ex) {
throw Exception{"Invalid color"};
}
return ret;
}
std::tuple<std::string, unsigned> parseFont(std::string const& str) {
auto sep = str.find(',');
if (sep == std::string::npos)
return make_tuple(str, 12);
else
return make_tuple(str.substr(0, sep), std::stoi(str.substr(sep+1)));
}
State state_;
std::vector<Widget*> stack_;
std::unique_ptr<Widget> root_;
std::unordered_map<std::string, Style> styles_;
};
static void _startDocument(void *userdata) {
static_cast<GUISAXParser*>(userdata)->startDocument();
}
static void _endDocument(void *userdata) {
static_cast<GUISAXParser*>(userdata)->endDocument();
}
static void _startElement(void *userdata, const xmlChar *name,
const xmlChar **attrs) {
static_cast<GUISAXParser*>(userdata)->startElement(name, attrs);
}
static void _endElement(void *userdata, const xmlChar *name) {
static_cast<GUISAXParser*>(userdata)->endElement(name);
}
static xmlSAXHandler saxHandlers{
nullptr, // internalSubsetSAXFunc internalSubset;
nullptr, // isStandaloneSAXFunc isStandalone;
nullptr, // hasInternalSubsetSAXFunc hasInternalSubset;
nullptr, // hasExternalSubsetSAXFunc hasExternalSubset;
nullptr, // resolveEntitySAXFunc resolveEntity;
nullptr, // getEntitySAXFunc getEntity;
nullptr, // entityDeclSAXFunc entityDecl;
nullptr, // notationDeclSAXFunc notationDecl;
nullptr, // attributeDeclSAXFunc attributeDecl;
nullptr, // elementDeclSAXFunc elementDecl;
nullptr, // unparsedEntityDeclSAXFunc unparsedEntityDecl;
nullptr, // setDocumentLocatorSAXFunc setDocumentLocator;
&_startDocument, // startDocumentSAXFunc startDocument;
&_endDocument, // endDocumentSAXFunc endDocument;
&_startElement, // startElementSAXFunc startElement;
&_endElement, // endElementSAXFunc endElement;
nullptr, // referenceSAXFunc reference;
nullptr, // charactersSAXFunc characters;
nullptr, // ignorableWhitespaceSAXFunc ignorableWhitespace;
nullptr, // processingInstructionSAXFunc processingInstruction;
nullptr, // commentSAXFunc comment;
nullptr, // warningSAXFunc warning;
nullptr, // errorSAXFunc error;
nullptr, // fatalErrorSAXFunc fatalError; /* unused error() get all the errors */
nullptr, // getParameterEntitySAXFunc getParameterEntity;
nullptr, // cdataBlockSAXFunc cdataBlock;
nullptr, // externalSubsetSAXFunc externalSubset;
false, // unsigned int initialized;
// /* The following fields are extensions available only on version 2 */
nullptr, // void *_private;
nullptr, // startElementNsSAX2Func startElementNs;
nullptr, // endElementNsSAX2Func endElementNs;
nullptr // xmlStructuredErrorFunc serror;
};
std::unique_ptr<Widget> loadGUIFromFile(std::string const& filename)
{
GUISAXParser parser{};
xmlSAXUserParseFile(&saxHandlers, &parser, filename.c_str());
return parser.getResult();
}